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Ressourcen der Sammlung (Sortiert nach Erscheinungsjahr): 7981 bis 8000 von 21307
ErscheinungsjahrTitelVerfasserInOpenAccess
2021Simulation of Corneal imaging properties for near objectsLangenbucher, Achim; Eppig, Timo; Cayless, Alan, u.a.
2021Ausgeprägter Wessely-Immunring bei Keratitis – ein ChamäleonWeinstein, Isabel; Fries, Fabian N.; Szentmáry, Nóra, u.a.
2021Similarities in DSG1 and KRT3 Downregulation through Retinoic Acid Treatment and PAX6 Knockdown Related Expression Profiles: Does PAX6 Affect RA Signaling in Limbal Epithelial Cells?Latta, Lorenz; Knebel, Igor; Bleil, Constanze, u.a.
2021Ratio of torus and equivalent power to refractive cylinder and spherical equivalent in phakic lenses – a Monte‐Carlo simulation studyLangenbucher, Achim; Schrecker, Jens; Eppig, Timo, u.a.
2021RFID-based tangible and touch tabletop for dual reality in crisis management contextMerrad, Walid; Héloir, Alexis; Kolski, Christophe, u.a.
2021Transferring recommendations through privacy user models across domainsRaber, Frederic; Krüger, Antonio
2021Mid-Air Hand Gestures for Post-Editing of Machine TranslationAlbo Jamara, Rashad; Herbig, Nico; Krüger, Antonio, u.a.
2021Evaluating User Experiences in Mixed RealityAlexandrovsky, Dmitry; Putze, Susanne; Schwind, Valentin, u.a.
2021Decoding Semantic Categories from EEG Activity in Silent Speech Imagination TasksRekrut, Maurice; Sharma, Mansi; Schmitt, Matthias, u.a.
2021Visuo-haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual RealityFeick, Martin; Kleer, Niko; Zenner, André, u.a.
2021Investigating the Helpfulness of Word-Level Quality Estimation for Post-Editing Machine Translation OutputShenoy, Raksha; Herbig, Nico; Krüger, Antonio, u.a.
2021Chat or Tap? – Comparing Chatbots with ‘Classic’ Graphical User Interfaces for Mobile Interaction with Autonomous Mobility-on-Demand SystemsFlohr, Lukas A.; Kalinke, Sofie; Krüger, Antonio, u.a.
2021The Effect of Surrounding Scenery Complexity on the Transfer of Control Time in Highly Automated DrivingWiehr, Frederik; Cakar, Baris; Daiber, Florian, u.a.
2021Hakoniwa: Enhancing Physical Gamification using Miniature Garden ElementsDegraen, Donald; Schubhan, Marc; Altmeyer, Maximilian, u.a.
2021Investigation of Size Variations in Optical See-through Tangible Augmented RealityKahl, Denise; Ruble, Marc; Krüger, Antonio
2021Spinning Icons: Introducing a Novel SSVEP-BCI Paradigm Based on RotationRekrut, Maurice; Jungbluth, Tobias; Alexandersson, Jan, u.a.
2021A long-term investigation on the effects of (personalized) gamification on course participation in a gymAltmeyer, Maximilian; Schubhan, Marc; Krüger, Antonio, u.a.
2021Design guidelines to increase the persuasiveness of achievement goals for physical activityAltmeyer, Maximilian; Lessel, Pascal; Waqar, Atiq Ur Rehman, u.a.
2021Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through VocalizationDegraen, Donald; Fruchard, Bruno; Smolders, Frederik, u.a.
2021Capturing Tactile Properties of Real Surfaces for Haptic ReproductionDegraen, Donald; Piovarči, Michal; Bickel, Bernd, u.a.
Ressourcen der Sammlung (Sortiert nach Erscheinungsjahr): 7981 bis 8000 von 21307

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